Future Hyrule: Shadows Never Die - Under Construction
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Future Hyrule: Shadows Never Die - Under Construction

Zelda, The next frontier - Future Hyrule. In a World almost akin to our own, create your character and get exploring in the Zelda universe!
 
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Farore
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Farore


Female
Number of posts : 25
Location : Sacred Realm
Job/hobbies : Messing with mortals
Humor : Yes please
Registration date : 2008-07-07

Mage Empty
PostSubject: Mage   Mage Icon_minitimeSat Apr 25, 2009 10:49 pm

The Mage

<insert future image>

Connected to the elements from birth, Mages specialize in one kind of magic, dedicating them selves to one Deity. Though highly intelligent and, usually, personable, they prefer to keep to themselves in the wild of their elements.


Level 1:

Player has 24 skill points to spend on skills from the 'Class Skills' list, and can choose 3 spells from the 'Mage Spell Book', as well as the following (exclusive to Mages).

Skills:

None, go to skill list.

Magic:

Player can only choose two of the following, must be specific to one Deity.

Water Bomb (Nayru): Forms a small orb of water that can be thrown at, or materialized over, an opponent. Non aggressive attack - can be used outside of Designated Duel areas. Unlimited use.
Nayru's Affection: A holy spell. Re-enforces any shield and/or armour that the caster has for a period of up to an hour. Can only be used once a day.


Din's Ember: A holy spell. It creates a small fire in the hand of the caster, which can then be thrown. Can only be used once a day.
Volvagia's Wrath (Din): Creates a protective circle of fire around the caster. Can be used 3 times a day.


Farore's Breeze: Allows the caster to glide for a period of up to and hour. Can only be used once a day. Non-aggressive - Can be used outside of Designated Duel areas.
Dire Winds (Farore): Creates Gale force winds for up to 3 minutes. Can be used three times a day.


Level 2: Player can choose 1 spell from the 'Mage's Spell Book'.

Level 3: Player has 5 skill points to spend on skills from the 'Class Skills' list.

Level 4: Player can choose 1 spell from the 'Mage's Spell Book'.

Level 5: Player has 6 skill points to spend on skills from the 'Class Skills' list.

Level 6: Player can choose one song from the 'Songs of Hyrule' list.

Level 7: Player can choose 3 spells from the Mage's Spell Book'.

Level 8: Player has 12 skill points to spend on skills from the 'Class Skills' list

Level 9: N/A

Level 10: N/A

Level 11: Player can choose 1 song from the 'Songs of Hyrule' list.

Level 12: Player has six skill points to spend on skills from the 'Class Skills' list.

Level 13: Player can choose 1 spell from the 'Mage's Spell Book'.

Level 14: N/A

Level 15: Player has 8 skill points to spend on skills from the 'Class Skills' list.
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