The Cleric
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A servant of the Holy Triad, a cleric may only learn Holy Spells. He defends his Deity's until the end, and is a paladin of justice through the land. Usually they will belong to one temple, answering to one Sage. They are skilled healers, and revered by the Goddesses for their grace.
Level 1:
Player has 20 skill points to spend on skills from the 'Class Skills' list, and can choose 2 spells from the 'Holy Book', as well as the following (exclusive to Clerics).
Skills:
First Aid Lv1: Basic healing skills - can make red potion.
Weapons Proficiency Lv1: Allows the user to choose one starter weapon.
Magic:
Nayru's Touch: A holy spell. A light healing spell that gives the target some of the caster's health. Unlimited use.
Farore's Touch: A holy spell. A light defence spell that gives the target increased defence against magical attacks for up to an hour. Unlimited use.
Din's Touch: A holy spell. A light attack spell that drains the targets health slowly over three minutes. Unlimited use.
Level 2: Player can choose 1 spell from the 'Holy Book'.
Level 3: Player has 9 skill points to spend on skills from the 'Class Skills' list.
Level 4: Player can choose 1 spell from the 'Holy Book'.
Level 5: Player has 6 skill points to spend on skills from the 'Class Skills' list.
Level 6: Player can choose 1 song from the 'Songs of Hyrule' list.
Level 7: Player can choose 1 spells from the 'Holy Book'.
Level 8: Player has 12 skill points to spend on skills from the 'Class Skills' list .
Level 9: N/A
Level 10: Player can choose 1 song from the 'Songs of Hyrule' list.
Level 11: Player can choose 3 spells from the 'Holy Book'.
Level 12: Player has 6 skill points to spend on skills from the 'Class Skills' list.
Level 13: Player has 6 skill points to spend on skills from the 'Class Skills' list.
Level 14: N/A
Level 15: Player can choose 1 spell from the 'Holy Book'.